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هفته اوّل شهریور 1387
هفته چهارم تیر 1387
هفته سوم تیر 1387
هفته دوم تیر 1387
هفته اوّل تیر 1387
هفته چهارم خرداد 1387
هفته سوم خرداد 1387
هفته دوم فروردین 1387
هفته اوّل فروردین 1387
هفته سوم اسفند 1386
هفته اوّل اسفند 1386
هفته دوم بهمن 1386
هفته اوّل بهمن 1386
هفته چهارم دی 1386
هفته سوم دی 1386
هفته اوّل دی 1386
هفته چهارم آذر 1386
هفته سوم آذر 1386
هفته اوّل آذر 1386
هفته چهارم آبان 1386
هفته دوم آبان 1386
هفته اوّل آبان 1386
هفته سوم مهر 1386
هفته دوم مهر 1386
هفته اوّل مهر 1386
هفته چهارم شهریور 1386
هفته سوم شهریور 1386
هفته دوم شهریور 1386
هفته چهارم مرداد 1386
هفته سوم مرداد 1386
هفته دوم مرداد 1386
هفته اوّل مرداد 1386
هفته چهارم تیر 1386
هفته سوم تیر 1386
هفته چهارم خرداد 1386
هفته سوم خرداد 1386
هفته اوّل خرداد 1386
هفته اوّل فروردین 1386
هفته سوم اسفند 1385
هفته دوم اسفند 1385
هفته سوم دی 1385
هفته دوم دی 1385
هفته اوّل دی 1385
هفته چهارم آذر 1385
هفته سوم آذر 1385
هفته چهارم آبان 1385
هفته سوم آبان 1385
هفته اوّل آبان 1385
هفته دوم مهر 1385
هفته اوّل مهر 1385
هفته چهارم شهریور 1385
هفته سوم شهریور 1385
هفته اوّل شهریور 1385
هفته دوم مرداد 1385
هفته اوّل مرداد 1385
هفته چهارم تیر 1385
هفته سوم تیر 1385
هفته دوم تیر 1385
هفته اوّل تیر 1385
هفته چهارم خرداد 1385
راهنمای بازیهای پلی استیشن 2
دانلود کتابهای راهنمای بازیها -متنی
پاسخ به نظرات کاربران گرامی
دانلود کتابهای رمز بازیها
رمز بازیهای کامپیوتر
دانلود کتابهای راهنمای قدم به قدم بازیها به صورت تصویری
Half Life 2(H)
Half Life 2(H)
Half Life 2
این کد ها رو توی OFFICE WORD کپی کنین تا درست دیده بشن .
بعد تو محیط بازی ~ رو بزنین و کدها رو وارد کنین . البته تو این نوشته ها کلمه ی آخر کد هست مثلا تو God mode (server) god ---------------- لخی که کلمه ی آخره رمزه و بقیه کاربرد کد هستن .
Result Cheat Code
God mode (server only) god
Walk through objects (server only) noclip
All weapons impulse 101
Spawn a jeep impulse 82
Spawn an air boat impulse 83
Ignored by NPCs notarget
Load indicated map map [map name]
Spawn indicated item give [item name]
Reduce your health buddha
Damage player hurtme [amount]
List maps maps
Toggle developer mode; 2 is verbose developer [0-2]
Toggle picker mode picker
Toggle HUD display cl_drawhud [0 or 1]
Toggle HUD display cl_enablehud [0 or 1]
Toggle frame rate display cl_showfps [0 or 1]
Enable mouse look +mlook
Show crosshairs hud_quickhelp/text? 1
Sets the size of carried weapon; 54 is default viewmodel_fov [number]
Execute script file exec [filename]
Creates an NPC; only where NPC are allowed npc_create [name]
Create an NPC aiming away from player npc_create_aimed
Move player to indicated location; requires
sv_cheats 1 setpos [coordinates]
Set view to indicated pitch yaw; requires
sv_cheats 1 Setang [value]
Set gravity value sv_gravity [number]
Set minimum stopping speed when on ground sv_stopspeed [number]
Set world friction sv_friction [number]
Set bounce multiplier for physically simulated
objects collision sv_bounce [number]
Set maximum velocity of any moving object sv_maxvelocity [number]
Set vertical view fixup when eyes are near water
plane sv_waterdist [number]
Slow time; 1 is default cl_phys_timescale [0.00-1.00]
Change air density air_density [number]
Set length of explosion confusion dsp_explosion_effect_dura tion [number]
Toggle bounding-boxes debug mode; red: ignore
damage, white: respond to damage, green: health prop_debug
Toggle reporting missing .WAV files sv_soundemitter_filecheck
Limits the number of texture units; 0 lets the game
decide mat_numtextureunits [number]
Move player to indicated location setpos [coordinates]
Set view to indicated pitch yaw Setang [value]
Wire frame models mat_wireframe1
Only wireframe objects effected by physics vcollide_wireframe 1
Toggle bump mapping mat_fastnobump [0 or 1]
No weapon model onscreen impulse 200
Show game triggers showtriggers_toggle
Show normal maps mat_normalmaps 1
Show surface materials mat_normals 1
Black and white screen mat_yuv 1
Color screen mat_yuv 0
Map names
Use one of the following values with the "map [map name]" code:
d1_canals_01
d1_canals_01a
d1_canals_02
d1_canals_03
d1_canals_05
d1_canals_06
d1_canals_07
d1_canals_08
d1_canals_09
d1_canals_10
d1_canals_11
d1_canals_12
d1_canals_13
d1_eli_01
d1_eli_02
d1_town_01
d1_town_01a
d1_town_02
d1_town_02a
d1_town_03
d1_town_04
d1_town_05
d1_trainstation_01
d1_trainstation_02
d1_trainstation_03
d1_trainstation_04
d1_trainstation_05
d1_trainstation_06
d2_coast_01
d2_coast_03
d2_coast_04
d2_coast_05
d2_coast_07
d2_coast_08
d2_coast_09
d2_coast_10
d2_coast_11
d2_coast_12
d2_prison_01
d2_prison_02
d2_prison_03
d2_prison_04
d2_prison_05
d2_prison_06
d2_prison_07
d2_prison_08
d3_breen_01
d3_c17_01
d3_c17_02
d3_c17_03
d3_c17_04
d3_c17_05
d3_c17_06a
d3_c17_06b
d3_c17_07
d3_c17_08
d3_c17_09
d3_c17_10a
d3_c17_10b
d3_c17_11
d3_c17_12
d3_c17_12b
d3_c17_13
d3_citadel_01
d3_citadel_02
d3_citadel_03
d3_citadel_04
d3_citadel_05
Weapon names
Use one of the following values with the "give [item name]" code:
weapon_357 (.357 Magnum)
weapon_alyxgun (may not work at certain times, and may cause undesired effects)
weapon_ar2 (pulse gun)
weapon_bugbait (Pheropod)
weapon_cguard (may not work at certain times, and may cause undesired effects)
weapon_crowbar (crowbar)
weapon_crossbow (crossbow)
weapon_frag (grenade)
weapon_physcannon (Gravity gun; may not work at certain times, and may cause undesired effects)
weapon_pistol (9mm pistol)
weapon_rpg (RPG)
weapon_shotgun (shotgun)
weapon_smg1 (submachine gun)
weapon_cubemap (may not work at certain times, and may cause undesired effects)
weapon_annabelle (Father Annabelle Grigori's shotgun, uses 357 magnum ammo)
Item names
Use one of the following values with the "give [item name]" code:
item_ar2_gre nade (submachine gun grenades)
item_ammo_smg1_grenad e (submachine gun grenades)
item_box_buckshot (shotgun ammo)
item_box_lrounds (pulse gun ammo)
item_ammo_ar2 (pulse gun ammo)
item_ammo_ar2_large (pulse gun ammo large)
item_large_box_lround s (pulse gun ammo large)
item_ammo_ar2_altfire (pulse gun grenades)
item_box_mrounds (submachine gun ammo)
item_ammo_smg1_large (submachine gun ammo large)
item_large_box_mround s (submachine gun ammo large)
item_ammo_smg1 (submachine gun ammo)
item_box_srounds (9mm pistol ammo)
item_ammo_pistol (9mm pistol ammo)
item_ammo_pistol_larg e (9mm pistol ammo large)
item_large_box_sround s (9mm pistol ammo large)
item_healthkit (large health kit; 25 HP)
item_battery (HEV suit battery; 15 AP)
item_ml_grenade (RPG ammo)
item_rpg_round (RPG ammo)
item_suit (HEV suit)
item_healthvial (small health kit; 10 HP)
item_ammo_357 (.357 Magnum ammo)
item_ammo_357_large (.357 Magnum ammo large )
item_ammo_crossbow (crossbow ammo)
NPC names
Use one of the following values with the "npc_create [name]" code:
npc_alyx
npc_antlion
npc_antlionguard
npc_barnacle
npc_barney
npc_breen
npc_citizen
npc_combine_s
npc_combinedropship
npc_combinegunship
npc_crow
npc_cscanner
npc_dog
npc_eli
npc_fastzombie
npc_gman
npc_headcrab
npc_headcrab_black
npc_headcrab_fast
npc_headcrab_poison
npc_helicopter
npc_ichthyosaur
npc_kleiner
npc_launcher
npc_manhack
npc_metropolice
npc_monk
npc_mossman
npc_pigeon
npc_poisonzombie
npc_rollermine
npc_seagull
npc_stalker
npc_strider
npc_turret_ceiling (ceiling turret)
npc_turret_floor (combine turret)
npc_vortigaunt
npc_zombie
npc_zombie_torso
Additional command-line parameters
Start the game with one of the following command line parameters to activate the corresponding feature:
Result Command Line Parameter
Full screen mode -fullscreen
Set heap size -heapsize 80000
Set window size -width 1024 -height 768
Graph connection throughput in multi-player; 0 is off, 3 is most detailed -netgraph [0-3]
Force DirectX
Load all level data at start of level -preload
Use indicated filename for shader library -shaderdll [filename]
Look around by using mouse -mouselook
Add debug messages to ingame console -condebug
Software mode for rendering -sw
Toggle anamorphic widescreen mode -r_anamorphic [0 or 1]
Run in window -startwindowed
Run in window -window
Run in window -windowed
Unknown -mat_preloadshaders :
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